Answer by Bunny83
Instantiate will **return** the object it instantiates. You overwrite your original prefab reference with your instance. When this instance get destroyed you don't have any source object you can...
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I don't have experiente with C# but from what I see, you are trying to acces the same object that you destroy in the Projectile script.Try this : declare a new variable to hold a reference of the...
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